ADVENTURE TIME: DISTANT LANDS

ACTIVE THEORY

Adventure Time: Distant Lands was the very first project that I was tasked with working on at Active Theory: an interactive web experience that would tease the show's new 4 part release. Having grown up watching all of the show's seasons religiously, it was the best start I could have asked for.

Role: 3D, Lookdev, Lighting, Style RND, WebGL Shaders
 

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